12 Digital Technology 1
Course Description
Teacher in Charge: Braden Robins.
Digital Technology is a practical and creative course relating to many aspects of the 21st Century Industries that utilise the strengths of both the Technology, Maths and Sciences. The digital curriculum is about teaching students how to design their own digital solutions and become creators of, not just users of, digital technologies, to prepare them for the modern world.
Students will learn how to plan, design and develop a 2D videogame using Godot with its native language GDScript. Students will also learn how to use digital tools to create stunning 2D visual designs for their games.
This course will require students to have their own personal Laptop that will run the relevant software (tablets or chromebooks will not be sufficient). A minimum of 8GB RAM is highly recommended.
Please contact the Teacher in charge to check on the specifications.
13 Digital Technology is a University Approved Subject at Level 3
Prerequisites
Gained 15 MCEA Level 1 Digital Technology (11DT2) credits
OR HoD approval
Contributions and Equipment/Stationery
*12DT2* - Supplementary costs: Approx $40
Pathway
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
External
NZQA Info
Digital Technologies and Hangarau Matihiko 2.2 - Apply conventions to develop a design for a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 2.7 - Use advanced programming techniques to develop a computer program
NZQA Info
Digital Technologies and Hangarau Matihiko 2.8 - Use advanced processes to develop a digital technologies outcome
NZQA Info
Digital Technologies and Hangarau Matihiko 2.10 - Present a summary of developing a digital outcome